3D render refiner
I have been running 3D renders through my GenAI setups and turning them into more photoreal images, while exploring how SDXL can refine lighting, textures, and mood. I start with my basic render: Here I'm using LeonardoAI and decided to turn the render into a street in autumn. I am using content reference to match the my output image to the render, and a style reference of a New York street in autumn (generated text to image for photorealistic quality). The final image: I wanted to try different styles and change the lighting , texture detail, and atmosphere. Here's a version of the street render at dawn: And another version of the street in a European style, on a sunny day, with strong lighting and shadows: Final image: I also wanted to try generating a night time image, with a London feel to it. I kept the style reference low as I wanted to steer more towards the prompt more and interpret 'London' more. A quite London street at night: I wanted to turn a different rend...